Environment Art - Interior/Exterior Pre-Visualization

– Evolution Ventures –
Environment Art (Conrad Hotel Exterior Renders):
Worked with small team to create this renders from loose concept/ref provided. Responsibilities included scene management, modeling, texturing, initial rendering, but not final render. (joint effort w small team & limited time)
Environment Art Lead (79th and Park for Interactive iOS app): Responsibilities included most of the art direction, scene management/creation, numerous building/prop models, textures, lighting, OCC bakes

For
Dynamic Attractions, Evolution Ventures, Ivey Poker Game, & Others
Date
Nov 2014 -Jul 2015

Pre-Viz in Unreal Engine 4 – Worked with Drew pace on this Nautilus themed attraction queue.

Drew’s portfolio: http://drewpace.blogspot.com/?m=1

Pre-Viz in Unreal Engine 4 – Worked with Drew pace on this Nautilus themed attraction queue.

Drew’s portfolio: http://drewpace.blogspot.com/?m=1

Pre-Viz in Unreal Engine 4 – Worked with Drew pace on this Nautilus themed attraction queue.

Drew’s portfolio: http://drewpace.blogspot.com/?m=1

Pre-Viz in Unreal Engine 4 – Worked with Drew pace on this Nautilus themed attraction queue.

Drew’s portfolio: http://drewpace.blogspot.com/?m=1

Pre-Viz in Unreal Engine 4 – Worked with Drew pace on this Nautilus themed attraction queue.

Drew’s portfolio: http://drewpace.blogspot.com/?m=1

Pre-Viz in Unreal Engine 4 – Worked with Drew pace on this Nautilus themed attraction queue.

Drew’s portfolio: http://drewpace.blogspot.com/?m=1

Another project that I worked on with Drew Pace. This is a pre-viz sci-fi space station used for FX shots in a themed attraction.

Conrad Hotel Exterior Renders – Evolution Ventures – Scene management, modeling, texturing, initial rendering, but not final render. (joint effort w small team & limited time)

Conrad Hotel Exterior Renders – Evolution Ventures – Scene management, modeling, texturing, initial rendering, but not final render. (joint effort w small team & limited time)

Conrad Hotel Exterior Renders – Evolution Ventures – Scene management, modeling, texturing, initial rendering, but not final render. (joint effort w small team & limited time)

Conrad Hotel Exterior Renders – Evolution Ventures – Scene management, modeling, texturing, initial rendering, but not final render. (joint effort w small team & limited time)

Conrad Hotel Interior Renders – Evolution Ventures – joint effort w small team & limited time.

Conrad Hotel Interior Renders – Evolution Ventures – joint effort w small team & limited time.

Conrad Hotel Interior Renders – Evolution Ventures – joint effort w small team & limited time.

Lounge Chair Zbrush Sculpt – Evolution Ventures – Interior Set Dressing

Conrad Hotel Interior Renders – Evolution Ventures – Modeling, texturing, rendering. (joint effort w small team & limited time)

79th and Park for Interactive iOS app– Evolution Ventures (supported this project with numerous models, textures, scene creation/arrangement, lighting, OCC bakes, as well as most of the art direction & scene management)

79th and Park for Interactive iOS app– Evolution Ventures (supported this project with numerous models, textures, scene creation/arrangement, lighting, OCC bakes, as well as most of the art direction & scene management)

79th and Park for Interactive iOS app– Evolution Ventures (supported this project with numerous models, textures, scene creation/arrangement, lighting, OCC bakes, as well as most of the art direction & scene management)

Building 22RT building for Interactive iOS app – Evolution Ventures

Building 22RT building for Interactive iOS app – Evolution Ventures

Building 22RT building for Interactive iOS app – Evolution Ventures

Master Plan - Student Project (building 1)

Conspiracy Code - Curator Environment