Environment Art – Subterra Train Station

Tileable rock texture – scuplted in zbrush, hand painted textures, & rendered w tessellation/height map in Knald.

Software used:
Unreal, Zbrush, Photoshop, Xnormal, Quixel, Substance Painter, IPackThat

For
Personal project

Subterra Train Station Project – Unreal, dDO, NDO & some hand painting

Tileable rock texture – scuplted in zbrush, hand painted textures, & rendered w tessellation/height map in Knald.

Subterra Train Station Project (color scheme testing) – with dDO, NDO & some hand painting

Subterra Train Station Project – wireframes – Vines created from scratch in Maya and Zbrush

Subterra Train Station Project – Maya Wireframe